AI Insights · Timothy · March 2024
Top 5 First Person Games in Poland: Q1 2024 Performance
Discover the performance of the top 5 first person games in Poland during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 first person games in Poland showed diverse trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look into their market performance.
Fishing Clash: Sport Simulator from Ten Square Games S.A. saw a fluctuating trend in weekly revenue, starting the quarter at approximately $47.8K and ending at around $41.6K. Weekly downloads peaked at 7.6K in early January, with another notable increase to 6.2K in early March. The game's weekly active users began at 26.9K and showed slight variations, ultimately stabilizing around 20.5K by the end of March.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced a notable peak in weekly revenue at $26.3K in the second week of January, followed by a decrease to $18.4K towards the end of March. Weekly downloads remained relatively stable, hovering around 3.4K to 4.4K. Active users displayed significant activity, with numbers starting at 62.6K and reaching a high of 69.6K mid-quarter before settling at 65.4K.
Minecraft from Mojang showed consistent weekly revenue, ranging from $19.3K to $21.1K. Weekly downloads, however, exhibited a declining trend, starting at 1.9K and dropping to about 427 by the end of March. Active users saw a peak of 71.6K in late January, with a gradual decline to approximately 59.4K by the end of the quarter.
Standoff 2 by AXLEBOLT LTD demonstrated a steady performance in weekly revenue, peaking at $20.6K in mid-March. Weekly downloads varied, starting at 11K and experiencing a significant drop to 4.2K in early March before a recovery to 6.5K by the end of the quarter. Active users remained robust, starting at 166.8K and peaking at 175.6K mid-quarter, ending at 157.2K.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. saw an upward trend in weekly revenue, starting at $10.8K and peaking at $20.9K in early February, before a decline to $9.1K by the end of March. Weekly downloads showed significant variation, peaking at 3.6K in late January and dropping to about 1.1K in early March. Active users ranged from 35.3K to 40.5K, stabilizing around 33.2K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.